A data center needs your help. Train as an IT technician through five hands-on missions covering RAID 0, 1, 5, 6, and 10. Stripe data, build a mirror, distribute parity, and see what happens when drives fail. Then tackle five emergency scenarios and explain your RAID choices to earn up to 500 Data Points. Developed by Cadon Wenninger
Game Gallery
Approved Unity, C#, and HTML games.
Grab a wire and patch the network! Guide a technician through randomized mazes and match 18 port numbers to 14 A+ networking service families. Complete three increasingly challenging rounds with 60 seconds per round and three shared lives. Cyan TCP wires and orange UDP wires reinforce transport protocols, while completed connections remain visible along your route. Correct matches automatically send you to the next port; wrong connections deliver an electric shock and cost a life. Finish quickly to earn up to 1,000 points per round and 3,000 overall. Based on the original game concept by Brian Byers and Carter Veitenheimer.
Save the network in a pixel-art platform adventure! Defeat protocol enemies by throwing blocks with their matching port numbers. Begin by finding numbered blocks, then progress to typing numbers from memory. Explore five worlds, battle a miniboss and final guardian, and practice 14 protocol groups covering 18 port-and-role pairs. Play solo or cooperate with a friend on one keyboard. Missed connections return for more practice. Based on the original game concept by Alejandro and Eric.
Race around the board while learning network protocol names and port numbers! PORTMANiA brings 2–6 players together on one screen for a competition featuring 52 questions, surprise event cards, and races of 3, 5, or 10 laps. Practice 14 protocol groups along with TCP/UDP, port ranges, and port forwarding. Review missed answers after the race to see what to study next. Based on the original game concept by Brayan and Elijah.
Restore a school’s network in this pixel-art platform shooter! Explore five sectors, defeat interference robots, and face the Jammer. Learn Wi-Fi standards, generations, frequency bands, theoretical maximum speeds, and coverage tradeoffs through 65 randomized questions. Incorrect answers open a matching challenge so you can learn and retry.
Drive data packets, Connect computers to servers and deliver data to the right application.
Small budget. Big building. Get every desk connected. Become the office Wi-Fi technician in this colorful, five-floor networking challenge. Read each worker’s device requirements, compare access points, and install compatible equipment at marked sockets. One access point can serve several workers, while walls, metal cabinets and refrigerators weaken coverage. Learn to match IEEE 802.11a/b/g/n/ac/ax/be standards, Wi-Fi 4/5/6/6E/7 names, frequency bands in GHz and link rates in Mbps. Work within a budget, sell mistaken purchases for 80%, carry unused money upstairs, and answer training questions to earn recovery funds when you need them. Finish with a score and job statistics—no final quiz. Controls: click or tap workers, numbered sockets, the shop, training desk and elevator. Click the floor or use WASD/arrow keys to walk. The MENU button opens pause, settings and floor restart. Settings include independent music/effects levels, larger text, reduced motion and coverage visibility. Original educational practice aligned with CompTIA A+ Core 1 (220-1201) wireless topics; not endorsed by CompTIA and contains no actual exam questions. Prices and indoor ranges are fictional teaching values. Link rates are not guaranteed Internet speeds. Browser saves depend on the hosting environment; plan to finish in one sitting if storage is unavailable.
Play as Gleep and beat up a sandbag in training.
its probably not gonna be the last one, im prbably gonna work on this more for personal project 2, and then 3, and maybe even 5.
super spooky maze game
you move. thats it. it sucks I know.
My game is about playing rock paper scissor with a computer
The coins shop
This is a simple game I made that tests your reaction time. Has a normal mode and a optional challenge mode for people who want more difficulty. Also contains a score system, showing the last score of each mode. (Pls cut me some slack this is my first game lol)
A RNG game that uses a console page to run it has different senerios and even a secrets to find
Your team has died in a helicopter crash you'er the only one who has survived go to shop and ,1.buy ammo pack-$30, 2.med kit-$30, 3.upgrade max hp-$100, 4.A SHOTY-$200, 5.heavy armor-$250, press 6 to leave shop oh and ther's is a boss fight. you must pass a reaction test! don't and you lose hp :) have fun
a simple and quick dice guesser that, as the name implies lets you guess what dice will land on
Guess the correct number 1-100
It is a text-based RPG game where an intern at MEGA CORP has to level up and challenge the higher ups to become CEO! It is challenging, based on luck and skill.
Collect five parcels across three rooms and reach the delivery exit before time or health runs out. Built as the OC Tech Unity 2D teacher reference game. Use WASD or arrow keys to move, Escape to pause, and the on-screen controls to start or retry.
not much to say then its better than that one game
This short mystery follows Elaine, an investigator, as she uncovers the culprit behind a theft that occured at a local inn. Find clues, speak to culprits, and solve puzzles to uncover the culprit behind the stolen money.
platform through Nevada and eliminate the enemies
It's about tanks and spamming the shoot button (unfinished version.)
gamble your life savings
you move the snake and dodge the trash
Roguelike inspired 2d action game
platform to get keys