Office Wi-Fi
By Zayne MayfieldSmall budget. Big building. Get every desk connected. Become the office Wi-Fi technician in this colorful, five-floor networking challenge. Read each worker’s device requirements, compare access points, and install compatible equipment at marked sockets. One access point can serve several workers, while walls, metal cabinets and refrigerators weaken coverage. Learn to match IEEE 802.11a/b/g/n/ac/ax/be standards, Wi-Fi 4/5/6/6E/7 names, frequency bands in GHz and link rates in Mbps. Work within a budget, sell mistaken purchases for 80%, carry unused money upstairs, and answer training questions to earn recovery funds when you need them. Finish with a score and job statistics—no final quiz. Controls: click or tap workers, numbered sockets, the shop, training desk and elevator. Click the floor or use WASD/arrow keys to walk. The MENU button opens pause, settings and floor restart. Settings include independent music/effects levels, larger text, reduced motion and coverage visibility. Original educational practice aligned with CompTIA A+ Core 1 (220-1201) wireless topics; not endorsed by CompTIA and contains no actual exam questions. Prices and indoor ranges are fictional teaching values. Link rates are not guaranteed Internet speeds. Browser saves depend on the hosting environment; plan to finish in one sitting if storage is unavailable.
Version History
Release 2
APPROVEDVersion 1.0.1 — responsive classroom player. Fixes the standard Unity web wrapper so the complete menu, floor map and controls fit narrower embedded players without clipping either side. Preserves the existing cartoon artwork, gameplay, five floors, questions, economy and settings. The Unity Web build remains Gzip compressed with TemplateData included, data caching off and Web multithreading off. Adds a responsive stylesheet and automatic persistent-path synchronization to the web wrapper. The compiled Unity data, framework, loader and WebAssembly files are unchanged from the verified 1.0.0 release.
Release 1
APPROVEDVersion 1.0.0 — initial public release. Five office floors, eight access-point models, 24 original training questions, obstacle-aware coverage, shop/backpack, 80% resale, cash carryover, recovery training, main menu, settings and completion statistics. Built with Unity 6000.6.4f1. Upload uses Gzip-compressed Web assets, the standard Unity web template, data caching off and Web multithreading off for OrderlyClass compatibility. The game retains its original smooth cartoon artwork and menus. Development validation: 177 rules checks and 46 Unity interface checks passed; the complete five-floor browser route and Windows save/reopen were observed. Classroom timing, physical touch, human listening and native held-key acceptance remain unmeasured.