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Release 1
Controls: Not specified
Devices tested by the creator: Not specified
Choose 1 Player or 2 Players, then select a mode: Learning: No countdown. Checkpoints preserve solved connections and score when your hearts run out. Challenge: 180 active seconds per world and three shared hearts for the entire run. Running out of time or hearts ends the run. Read the protocol name and role above each enemy. In early worlds, pick up the correct numbered block. In later worlds, open the forge and type the port number. Face the enemy and throw the block. Player 1: A/D to move, W to jump, S to pick up or forge, and F or Space to throw. Player 2: Left/Right arrows to move, Up to jump, Down to pick up or forge, and Enter to throw. Single-player also supports arrow-key movement and pickup. On-screen buttons are available. Solve every required connection and the networking gate question to advance. Review your accuracy and recall stars in the final learning report. Game progress resets when the page reloads.
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Version 1.0.0 — Initial classroom release. Includes five worlds, solo and local co-op play, Learning and Challenge modes, progressive number matching and typed recall, spaced review, a miniboss, a final guardian, and a detailed learning report.
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